August 24, 2012
Last week, a number of rumors were spread about cloud gaming provider OnLive shutting down. Apparently, game designer Brian Fargo tweeted that the company was closing, citing the following email sent by an OnLive employee:
I wanted to send a note that by the end of the day today, OnLive as an entity will no longer exist…Unfortunately, my job and everyone else's was included. A new company will be formed and the management of the company will be in contact with you about the current initiatives in place, including the titles that will remain on the service.
It was also reported by IDG’s Martyn Williams that employees were seen removing personal belongings from the company’s Palo Alto headquarters.
After keeping mum for a few days, the company released an official statement detailing a restructuring plan, which involved selling all of the company assets to a new entity. The board of directors decided that an “Assignment for the Benefit of Creditors” was needed to restructure the company hampered with financial woes. The financial mechanism is similar to an asset mortgage, allowing the defunct company to sell its assets to the new company.
The new company kept the OnLive name along with its cloud gaming, virtual desktop services and existing partnerships. Initial investment was provided by an affiliate of Lauder partners, a venture capital firm based in Atherton, CA.
On the flip side, one of the biggest losers from this snafu is phone manufacturer HTC. The company ended up losing a $40 million investment made towards the original OnLive service.
While the move may have saved the business, all stocks prior to the restructuring were non-transferrable, rendering them worthless. In addition, all employees from the previous OnLive were let go without severance. Only half of those fired received offers to work at the newly restructured company.
The news came as a surprise to the cloud gaming community as OnLive recently announced a partnership with Ouya, an upcoming open source video game console. LG also integrated the service into their Google TV enabled smart TVs.
After Sony bought competing game provider Gaikai, it was rumored that Microsoft would attempt to purchase OnLive’s assets. Given recent developments, an acquisition may no longer be in the cards.
No interruption of service was reported during the transition. It’s quite possible that customers not keeping tabs on the news ever knew what happened behind the scenes.
The ever-growing complexity of scientific and engineering problems continues to pose new computational challenges. Thus, we present a novel federation model that enables end-users with the ability to aggregate heterogeneous resource scale problems. The feasibility of this federation model has been proven, in the context of the UberCloud HPC Experiment, by gathering the most comprehensive information to date on the effects of pillars on microfluid channel flow.
Large-scale, worldwide scientific initiatives rely on some cloud-based system to both coordinate efforts and manage computational efforts at peak times that cannot be contained within the combined in-house HPC resources. Last week at Google I/O, Brookhaven National Lab’s Sergey Panitkin discussed the role of the Google Compute Engine in providing computational support to ATLAS, a detector of high-energy particles at the Large Hadron Collider (LHC).
Frank Ding, engineering analysis & technical computing manager at Simpson Strong-Tie, discussed the advantages of utilizing the cloud for occasional scientific computing, identified the obstacles to doing so, and proposed workarounds to some of those obstacles.
05/10/2013 | Cleversafe, Cray, DDN, NetApp, & Panasas | From Wall Street to Hollywood, drug discovery to homeland security, companies and organizations of all sizes and stripes are coming face to face with the challenges – and opportunities – afforded by Big Data. Before anyone can utilize these extraordinary data repositories, however, they must first harness and manage their data stores, and do so utilizing technologies that underscore affordability, security, and scalability.
04/02/2012 | AMD | Developers today are just beginning to explore the potential of heterogeneous computing, but the potential for this new paradigm is huge. This brief article reviews how the technology might impact a range of application development areas, including client experiences and cloud-based data management. As platforms like OpenCL continue to evolve, the benefits of heterogeneous computing will become even more accessible. Use this quick article to jump-start your own thinking on heterogeneous computing.